AI Insights · Timothy · April 2023
Top 5 3D Realistic Games on iOS in Peru Q1 2023
An overview of the performance of the top 5 3D realistic games on iOS in Peru during the first quarter of 2023, highlighting trends in downloads, revenue, and active users.
The first quarter of 2023 saw notable trends in the performance of the top 5 3D realistic games on iOS in Peru. This analysis, based on data from Sensor Tower, offers insights into weekly downloads, revenue, and active user trends for each game.
Free Fire: 7th Anniversary experienced a varied performance throughout Q1 2023. Weekly revenue peaked at approximately $15K in late December and saw fluctuations, ending March with around $8.5K. Downloads started strong with over 8K in early January but gradually declined to about 3.2K by the end of March. Active users showed some volatility, peaking at around 153.6K in late January and ending the quarter at approximately 119K.
Call of Duty®: Mobile also displayed mixed metrics. Revenue started at $9.4K in late December, dipped to $3.7K in mid-March, but rebounded to about $9.4K by the end of the month. Downloads remained relatively stable, ranging between 1.7K and 2.4K. Active users peaked at around 23.9K in mid-January, with a slight drop to approximately 20.4K by the end of March.
EA SPORTS FC™ Mobile Soccer showed significant revenue fluctuations, starting at $4.6K in late December and peaking at $11.5K in late January before settling around $5.6K by the end of March. Downloads saw a steady decline from 2.6K in late December to about 1.2K by the end of March. Active users remained relatively stable, with minor fluctuations around the 50K mark and ending the quarter at approximately 47.2K.
eFootball™ 2024 had a more stable performance in terms of revenue, starting at $3K in late December and experiencing minor peaks and troughs, ending at approximately $1.5K. Downloads remained consistent, averaging around 700 per week. The number of active users hovered around 12K to 13K throughout the quarter.
Sniper 3D: Gun Shooting Games saw relatively lower revenue figures, starting at $276 in late December and experiencing minor peaks, ending at $332 by the end of March. Downloads varied, starting at 850 in late December and dropping to about 500 by the end of March. Active users peaked at around 4.1K in early January and ended the quarter at approximately 3.3K.
For more detailed insights and data, visit Sensor Tower.